Quick! 3DX Max Tool set
- FraserJamesH
- May 7, 2020
- 1 min read
Although not made specifically for this project, I've been working on a 3DS MAX tool that has been a massive help when modelling and prepping assets. Quick! is a tool set that revolves around speeding up repetitive tasks when modelling particularly for games. It's the first tool I've made using MAX Script and have been finding it a lot of fun! Although currently is has some bugs and a couple of the tools don't fully work the tool still has a whole lot of use. You can download the tool yourself over at the GitHub page:
Its also worth mentioning two other tools that I didn't make but have been using:
The first is a batch import/export script that makes it super easy to export multiple meshes as separate objects without having to reset their positions manually.
The second is Improved Face Weighted Normals. This allows you to get better smoothing on your mesh and helps give you a more high poly look without a baked normal map or extra geometry.

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